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#1 2018-11-23 19:14:52

mhochler
Administrator
Registered: 2018-10-06
Posts: 33

Malcontents and Rebels

Will need an algorithm to figure factors that will lead to POP becoming malcontents and eventually rebels.  SAG probably worked like the old Group B SPYs and if you had enough you could suppress any rebels even if you paid no CNGD.

POLice are a new element which I believe battled the REBels with the aid of SAG.

Any ideas for algorithms to model this - since we have to reinvent them with put any source code?  I suppose they would depend on SOL and adequate FOOD, etc.  It would seem malcontents could become content again with an SOL > 1.0.  Do you think that should move REBels back to malcontents too?

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